As creative professionals, we are called upon to produce and deliver original strategies and solutions to make our companies or clients stand out in the crowd, requiring a high level of creative thinking and generation of innovative ideas. But standard working conditions often can extinguish our creative fire, making it tough to come up with fresh ideas precisely when we need them most. What we need to bust through our mental barriers to unblock creativity and allow it to flow.
Intermediate Sketch and Prototyping Techniques
Do you wish you could produce your digital designs faster, with more consistency and less effort? Do you hop between design tools and have trouble finding the right design workflow? This workshop is for you.
The Design Sprint: Empowering Rapid Innovation
A Design sprint is a time-constrained, five-phase process that uses design thinking to reduce the risk when bringing a new product, service or a feature to the market. This process helps the team in clearly defining goals, validating assumptions and deciding on a product roadmap before one line of code is written. This workshop will cover the fundamentals so you can successfully run a Design Sprint with your team.
Master Creative Collaboration
Collaboration requires more than simply putting a bunch of smart people together in one room. Truly successful collaboration comes from the creative chemistry of a group and the blending of everyone’s ideas and concepts to create the desired outcome. In order to generate the most innovative contributions, team members need to bring not only their good ideas, but also the right mindframe to the table.
Advanced Sketch Techniques and Flinto Prototyping
If you’re a UX professional, and also wish to free yourself from the repetitive, menial tasks that make up your design workflow, this workshop is for you. I’ll walk you through the tools and techniques I’ve developed to design at the speed of thought.
Think Like a Game Designer
In this workshop you will learn a new way of thinking for the digital products you build. How to craft rules and goals, how to balance skill and luck and how to find the fun in any interactive systems. This powerful new way of thinking will help you design engaging products in almost every sector.